Discussion in 'Shattered Peaks' started by OriginalG1, Jun 3, 2017.
Why is identity crisis banned?
Seemes like it should get a nora decrease and become unbanned.
It just doesn't work consistently enough. It's a trap in its current state.
Alright thank you for clarifying, I'll put some thought into it and see what I come up with.
Target Champion becomes confused distracted and depressed (or faithless?). That is just off the top of my head. Target or aoe2 would be my suggestion
Target Champion gains identity crisis. this is a cleansable condition.
Identity crisis when does Champion Targets in opposing Champion with a basic attack there is a 50% chance that it will instead attack the closest friendly champion within range. If there is no friendly champion in range then there is a 50% attack will miss.
Target enemy Champion gains identity crisis. this is a cleansable condition.
Identity crisis this Champion is relocated to a random deployment zone at the start of your turn. This unit permanently gains faithless
Target champion gains immobile, becomes possessed two and gains manic. This Champion is also scolded while it's possessed. (Might be limited to Melee units only.)
AoE 2, affected Champions lose their faction bonus permanently and become confused.
Separate names with a comma.