Forsaken Waste rune ability descriptions

Discussion in 'Forsaken Wastes' started by GhostTiger, Apr 7, 2017.

  1. GhostTiger

    GhostTiger New Member

    Recently started Pox. Forsaken Waste rune descriptors seem to be off.
    I have noticed Rotting Blows does not cause the enemy to take damage instead of healing. It instead just prevents healing. Also Soul Channeling. Instead of healing the rune with the ability like the ability describes it just does damage.
    This can definitely change deck building.
    Any other rune descriptors that we as a faction know do not work? It might help new deck builders to have them all in one thread so they can build better decks.
  2. themacca

    themacca Master of Challenges

    Rotting blows causes loss of life for half of what they would have healed.
    Soul Channeling is an aura ability that cause enemies in 2 spaces to become soul tapped. It heals at the start of it's turns based on how many soul tapped champs there are.
  3. GhostTiger

    GhostTiger New Member

    That is what they say. However played pve games yesterday and neither happened. Would look at enemy's life before and after and did not change. The message would go off on combat log but Regen didn't do damage and vampirism spell caused the enemy not to attack.

    As for the Soul Channeling I had an Utterdark with Dark Shield and Vaporize stand in the middle of six units. Would not heal at all.
    But less about my experiences. Let's talk about others.
  4. kalasle

    kalasle Forum Royalty

    Hmm, have you made bug reports for those things? They seem to be generally working.
  5. DiCEM0nEY

    DiCEM0nEY The King of Potatoes

    The log is buggy. Extremely buggy.

    Wouldn't recommend playing fw, their bonus relies on units dying, so they basically rely on the same strategy to win no matter what type of deck you play. Very boring honestly.

    For long term satisfaction, try another faction aside from sp, which also play similar to FW .
  6. Sokolov

    Sokolov The One True Cactuar Octopi

    Unable to reproduce this issue. Which campaign/PvE encounter were you playing? Maybe there was a relic or effect out that was preventing healing (which seems like it'd prevent both those things from triggering properly)?
  7. Sokolov

    Sokolov The One True Cactuar Octopi

    Also, if you run into this again, if you could get some screenshots of what was in play, the log, etc,. that would help.

    If the log says you healed, that should be accurate, same with damage. If the log didn't say you healed, then something was most likely preventing that healing.

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