I strongly disagree with shadestrike on the seductress. Two reasons: One: she is incredible fragile. Paying full nora price for a mele unit that will hit one or twice then get pummeled to death seems like a bad deal. Specially because abash is the most expensive ability on her upgrade options, which puts her on the 75n (if we pick the cheapest rank on hex), and prestige and similar abilities are available in many factions, not counting abilities like breaths, pings or auras. UD can get away with this playstyle because her high damage and sacrifice. FW? Not so much. 10dmg is nothing impressive, and 44hp will not take her too far. Two: It conflicts with her purpose. She was a melee beater with surge lich (sorry, Zealot: lich) and disease immunity at first, but that didn't work; she lost that and remained in the shoebox, until Sokolov tried with assassinate (really?) and failed miserably to move her even a centimeter outside the shoebox. If we have tried these routes, why do we insist on enhancing her melee capabilities? Why a "seductress" would try to win a fight through beating her opponents with her fists? Personally, I have been advocating for taking away her stealth aspect entirely and focus her into a similar role to the succubus, as a champion with tons of champ control abilities (abash, flourish, voices in their head, mindwipe aura, etc), and minimal combat capabilities. Heck, go full passive if that helps. Veiled flight will be lost? We can put it on something else. Archfiend, maybe? Do we actually need veiled flight?